Here’s where all the chaos lives. I make Scratch games that aren't just games—they're experiments in control, destruction, systems, and sometimes total nonsense.
Simple Shooter Part 1 – Basic controls, basic fun.
Part 2 – Adds enemies, score, better bullets.
Part 3 – Now we’re talking: multiplayer, bosses, health system, save codes, custom backdrops, missiles, and a full-on invasion.
Multiplayer Update – Up to 20 players. Defend Earth together… or don’t.
“When I made Part 3, I wasn’t aiming for balance—I was aiming for controlled chaos.”
Strike-Part – Hybrid shooter with a dedicated multiplayer server. Very broken. Very fun.
Raspberry Pi Media Center Tycoon – Manage your Pi like a media empire. Watch YouTube? That costs in-game money. Add Netflix? You pay per second. Full economy simulator. Why? Because I could.
Glitchcore Platformer (WIP) – Not just a platformer. The platform changes you.
A Scratch game where the player can rewrite the game's own code in real time.
Platformer where your controls change every level.
A visual novel that auto-deletes itself if you pick the wrong path.
Scratch horror game, but the only thing scary is the save system.
Most of these are on my Scratch profile: scratch.mit.edu/users/sidx1
Some may require:
Arrow keys, WASD, or D-pad for movement
Spacebar or mouse for shooting
Multiplayer versions might need code or server link (DM me for access)
Every one of these is built with:
Custom block logic
Clone optimization (💀 clone storm prevention)
Save system tech using strings (no cloud needed)
Inspired by retro vibes, Lemonodis style, and my own madness